An Introduction to Roto & Paint in NUKE
Entry Level Compositing: Becoming a Roto & Paint Artist
-
-
-
Class 1: Introduction to Nuke and how to approach a roto shot
Introduction to Nuke, fundamentals and philosophy of rotoscoping, how to approach a roto shot
Introduction to Nuke, fundamentals and philosophy of rotoscoping, how to approach a roto shot
-
Class 2: Mask creation
Mask creation, breaking down shapes, motion blur etc. Using copy and channel merge nodes
Mask creation, breaking down shapes, motion blur etc. Using copy and channel merge nodes
-
Class 3: Tracking
Point tracking to assist with roto. Stabilising image to help see micromovents in roto.
Point tracking to assist with roto. Stabilising image to help see micromovents in roto.
-
Rotoing finer details, such as hair, fibres or wire
-
Class 5: Finishing a roto shot
Bringing everything together, QCing your work and rendering out a completed EXR matte. We also begin our production level roto task.
Bringing everything together, QCing your work and rendering out a completed EXR matte. We also begin our production level roto task.
-
-
-
Class 6: Fundamentals and approaching a paint shot
Fundamentals and philosophy of paint work. Using 1 or 2 point trackers to assist in painting out tracking markers. Performing a transform offset.
Fundamentals and philosophy of paint work. Using 1 or 2 point trackers to assist in painting out tracking markers. Performing a transform offset.
-
Class 7: Creating a cleanplate, denoising and regraining
Creating a cleanplate, using a rotopaint brush, and denoising/regraining your shot
Creating a cleanplate, using a rotopaint brush, and denoising/regraining your shot
-
Class 8: Planar tracking, warping and cornerpinning
Using a planar tracker, as well as corner pins and gridwarps to make your patches stick
Using a planar tracker, as well as corner pins and gridwarps to make your patches stick
-
Class 9: Using roto, and edge work
Using roto in your paint work, including various edge work techniques to make your paint sit better
Using roto in your paint work, including various edge work techniques to make your paint sit better
-
Class 10: Finishing a paint shot
Finishing our paint work, regraining, outputting an alpha matte, and rendering the final result. We then QC our work checking for edge issues an grain etc before starting our final production level task.
Finishing our paint work, regraining, outputting an alpha matte, and rendering the final result. We then QC our work checking for edge issues an grain etc before starting our final production level task.
-
-